There are a couple of interesting puzzle games over at
Newgrounds today. One is
Nodes, the other is
StarShine.
StarShine is nice graphically, and the radial control is also quite cool. But I think the game suffers in design because it is difficult to actually plan out each puzzle and therefore levels divulge into random guess work that will net you the win within a few trys.
Nodes is better. As you play you begin to discover geometrical strategies for solving each puzzle. As the levels progress you can see patterns and almost intuitively move the lines where they should be. Check them out and let me know what you think.
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